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2003

Summer Workshops on Teaching With Technology
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Day 1
Day 2
Day 3
Design
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If you need a more detailed, step-by-step tutorial for for some of the work covered in Days 1-3, please feel free to consult the archived pages for the 2002 and prior workshops here.

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Design Module: Day 1


Assignment:
1) Identify one or two web sites whose design appeals to you. Isolate the aspects of the site's visual presentation that you like and try to specify the design element(s) associated with that appeal. Also, notice any elements of design that are unsatisfactory, ineffective, or unpleasing and try to articulate why this is the case. 2) Have one or two specific web-design features that you like in mind when you come to the module. In Day 2, you'll have a chance to work with advanced web design software that may enable you to recreate these design features. 3) If possible, spend time with the on-board tutorial in Dreamweaver, available in the Grad Lab and Eads 014. This will increase the speed with which you will be able to move through
Day 2.

Workshop goals:
1. To learn the basic elements of effective visual presentation for web design.
2. To familiarize you with some more advanced design and editing software and functions that will enable you to create more sophisticated and elaborate web pages and sites.

Introduction: This two-day module focuses on best practices in graphic design. The first day of the module will address the ethical appeal of design and the effect of visual presentation on your credibility as a designer, author, and site manager. You will also learn the basic elements of design - typography, color, contrast and proportion, and index and entry points. The second day of the module will teach you the basic features of advanced design software, namely Macromedia Dreamweaver and Adobe Photoshop. You will have a chance to work with these programs and practice higher-order editing and design tasks.

I. The implicit ethical appeal of design
        A. First impressions
        B. Images and animation: friend or foe?
        C. Levels of exposure

II. An Introduction to Scanning and Photoshop

III. Elements of Design
        A. Typography
               1. Kinds of type
                      a. Serif refers
                      b. Sans serif
               
2. Readability
                      a. Line Length
                      b. Point Size
                      c. Line Spacing
                      d. Text Attributes
         B. Color
               1. Web colors and the browser safe palette
               2. Some basic guidelines for using colors
               3. Mixing your own colors

         C. Contrast and proportion
                       1. Balance
                       2. Repetition
                       3. Index and entry points

         D. Harmony and Unit

Click Here for Day 2 of the Design Module


I. The implicit ethical appeal of design
Your audience will make immediate and sustained judgments about you, your credibility, and the quality of a site's content as soon as they enter your site and as long as they navigate through it. Your page will project an image of you and make some kind of important and unavoidable statement about you to your audience. Remember that your site could be seen by anyone with browser (unless you restrict access to it), not just the people whom you in mind when you created the site. Consequently, you need to think seriously about the kinds of audiences that may view your site (not just the audience you intend to reach).

A. First impressions
Even online, you only get one chance ... http://home.fnal.gov/~rocky/
…. to make a good first impression http://ascc.artsci.wustl.edu/~gsbarkin/

B. Images and animation: friend or foe?
Visuals can add an entertaining element to your site: http://levee.wustl.edu/~white/
But on a professional site photos of yourself or the kind of work you do are not necessary: http://artsci.wustl.edu/~drharris/dreamtest.htm
And sometimes, visual elements like animation are a really bad idea. http://www.cs.iastate.edu/~ashwin/
http://www.cs.iastate.edu/~baojie/
http://www.cs.iastate.edu/~lyang/

C. Levels of exposure
Less is not always more: http://www.daimi.au.dk/~lbach/
Clear organization and consistent navigation options are vital to coherent web sites: http://artsci.wustl.edu/~rdshirey

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II. An Introduction to Scanning and Photoshop

A. Scanning an Image

1. Open Photoshop: START - PROGRAMS - ADOBE-PHOTOSHOP 5.5-ADOBE PHOTOSHOP 5.5.
2. FILE - IMPORT - TWAIN or TWAIN32.
3. SCAN.
4. To change resolution RIGHT CLICK on the resolution, select CUSTOM RESOLUTION 150dpi.
5. Adjust marquee if necessary.
6. ACCEPT

Resolution: the number of pixels (grains of color) in a given area and a
measurement of image clarity

  • resolution for an archive image (150-300dpi)
  • resolution for the web (72dpi)

B. Cropping

1. Make a selection of the desired area with the MARQUEE TOOL.
2. IMAGE - CROP.

C. Picture Size

1. Actual Pixels.
2. Image vs Canvas (IMAGE - IMAGE SIZE).
3. Zooming and Moving the Picture on the Screen.

D. Colors

IMAGE - MODE - colors

  • RGB (monitors, film)
  • CMYK (paper)

E. Saving the Image

1. Archive Image (PSD, TIFF) FILE - SAVE or SAVE A COPY for .tiff.

2. Compressing the Files

  • GIF: no color loss, anti-aliased support.
  • JPEG smaller file, some color loss, no anti-aliased support.

3. Saving for Web: quality vs loading time.

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III. Elements of Design
Good design is the interaction of a number of elements cohering to form the appearance of a visually integrated space. The principles of good design aren't something most people are born knowing. This brief introduction to the key concepts of design is meant to expose you to the vocabulary and ideas associated with good design. But it is not exhaustive. A Google search for the design element or question you have in mind will yield a variety of information results. (One good resource is The Web Style Guide, which is an excellent and accessible reference for online design; this section of the workshop refers to it variously).

A. Typography
Though many concepts and practices associated with design remain constant across media, using typography online raises a few web-specific issues with which you need to be familiar (for more on this topic, see the Web Style Guide section on typography). Chief among these issues, web fonts. Web fonts, often referred to as screen fonts (most common are Arial and Courier), refer to type designed specifically for reproduction on computer monitors. Web font designers consider each individual character in the font family at a pixel level and optimize the character shapes to work within the constraints of a computer-monitor grid. Web fonts are designed in specific font sizes (1-4) that correspond to standard a limited and non-consecutive range of typographical point sizes: 8, 9, 10, 12, 14, etc. So, though you may designate a web font to be displayed in a size other than those for which the font was designed by coying and pasting type in from a program like Word (i.e. 11 points or 13 points), doing so will generate characters that are "calculated" approximates of standard sizes. Nonstandard sizes are less optimally suited for the viewing and can lose the font's design subtleties.

Additionally, using unique or rare fonts that aren't common across most browsers and platforms may mean that your audience will view your type in a font other than the one you designed the site to use. The resulting distortion may affect the look and accessibility of the site. The most common fonts are Times, Times New Roman, Arial, Helvetica, and Courier though the font families that are bundled with most PCs with Microsoft operating systems are safe fonts to assume your audience will have access to when viewing your web site.

Perhaps needless to say, typography is the single most important aspect of design, since it's the conduit for most of the information you have to present. For that reason, it should receive the most attention when you design your site (though in order for typography to be used optimally, other key design elements have to be used effectively as well). Don't underestimate the power of well placed and well edited type to be the driving force of a page. Properly emphasized type can drive a page's design all by itself; carefully weighted type (through color and point size) can form a coherent visual unit without the use of graphics of images.

1. Kinds of type
Type faces are one of two kinds (definitions from the useful Webopedia.com), serif and sans serif

a. Serif refers to the small decorative line added as embellishment to the basic form of a character. The most common typeface face is Times New Roman, which happens to be serif because serif faces are generally more readable than sans serif. Why? Because the hooks at the ends of line strokes on serif characters define those characters to readers' eyes more effectively than sans serif.

b. Sans serif (literally "without hooks") is a category of typefaces that do not use serifs, small lines at the ends of characters. Popular sans serif fonts include Helvetica, Avant Garde, Arial, and Geneva. According to most studies, sans serif fonts are more difficult to read. For this reason, they are used most often for short text components such as headlines or captions.

2. Readability

a. Line length: one of the single most important factors that determine the readability of text is line length. As noted on the Web Style Guide: "Text on the computer screen is hard to read not only because of the low resolution of computer screens but also because the layout of most web pages violates a fundamental rule of book and magazine typography: the lines of text on most web pages are far too long for easy reading. Magazine and book columns are narrow for physiological reasons: at normal reading distances the eye's span of acute focus is only about three inches wide, so designers [should] try to keep dense passages of text in columns not much wider than that comfortable eye span. Wider lines of text require readers to move their heads slightly or strain their eye muscles to track over the long lines of text. Readability suffers because on the long trip back to the left margin the reader may lose track of the next line."

Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Phasellus commodo laoreet justo. Suspendisse erat erat, consequat id, ultrices sit amet, scelerisque at, metus. Nunc vitae sapien sed nunc fermentum posuere. Quisque nec justo tristique purus interdum posuere. Phasellus feugiat tempus elit. Sed vitae nisl. Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Phasellus commodo laoreet justo. Suspendisse erat erat, consequat id, ultrices sit amet, scelerisque at, metus. Nunc vitae sapien sed nunc fermentum posuere. Quisque nec justo tristique purus interdum posuere. Phasellus feugiat tempus elit. Sed vitae nisl. Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Phasellus commodo laoreet justo. Suspendisse erat erat, consequat id, ultrices sit amet, scelerisque at, metus. Nunc vitae sapien sed nunc fermentum posuere. Quisque nec justo tristique purus interdum posuere. Phasellus feugiat tempus elit. Sed vitae nisl

Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Phasellus commodo laoreet justo. Suspendisse erat erat, consequat id, ultrices sit amet, scelerisque at, metus. Nunc vitae sapien sed nunc fermentum posuere. Quisque nec justo tristique purus interdum posuere. Phasellus feugiat tempus elit. Sed vitae nisl. Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Phasellus commodo laoreet justo. Suspendisse erat erat, consequat id, ultrices sit amet, scelerisque at, metus. Nunc vitae sapien sed nunc fermentum posuere. Quisque nec justo tristique purus interdum posuere. Phasellus feugiat tempus elit. Sed vitae nisl.

Long lines of text are most readable when offset by a low number of total lines. Otherwise you'll end up with something like this.

b. Point size
Standard web fonts are usually set at 12 point. Smaller fonts will be more difficult to read; larger fonts will require frequent scrolling that can be annoying and distracting.

c. Line spacing
Often referred to as leading (pronounced "ledding" from the hot-type days of printing when typesetters would insert little pieces of lead between lines of type to increase or decrease line spacing), the vertical space between lines of text also affects the speed with which an audience can read. Because one of the first things viewers see on a page is not a headline or a title but the overall patterns that emerge from placement of text, line spacing is an important tool to help your readers cognitively orient themselves to your page design quickly and easily.

Too much space

Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Phasellus commodo laoreet justo.

consequat id, ultrices sit amet, scelerisque at, metus. Nunc vitae sapien sed nunc fermentum posuere.

justo tristique purus interdum posuere. Phasellus feugiat tempus elit. Lorem ipsum dolor sit amet,

consectetuer adipiscing elit. Phasellus commodo laoreet justo. Suspendisse erat erat, consequat id,

scelerisque at, metus. Nunc vitae sapien sed nunc fermentum posuere. Quisque nec justo tristique

posuere. Phasellus feugiat tempus elit. Sed vitae nisl.

will slow down the pace at which your audience can feel comfortable with your page and begin taking in its content.

Most HTML editors wont' let you set specific values (only percentages) for line spacing, but "single" line spacing (under the FILE - PARAGRAPH pulldown) is based on the standard formula for calculating optimal line spacing: font point-size + 1 or 1.5. That is, if your text is set in a 12-point font size, line spacing should be set at 13 or 13.5

d. Text attributes
Underline, bold, italic, all-cap, small-cap and other stylized text attributes are all necessities of black and white printing presses. Because you may be publishing professional prose that requires certain standard text-attribution (MLA formatting, for instance, requires titles to be underlined or italicized), some of the text on your site will doubtless use these familiar text attributes. However, keep in mind that color is free and almost universal among web users. Consequently, you can use color to weight and emphasize text in ways that would normally require more familiar text attribution or expensive color printing. (See COLOR below for more on effective uses of color).

B. Color
Color is probably the one ingredient web designers often get wrong, overdo, or give the least amount of thought. Yet a well chosen color palette can connect with viewers more quickly and with more intensity than almost any other element on your site. Color can resonate with or put off viewers regardless of the rest of the site's design. If colors are unsuitable, garish, or confusing, your site may establish an initial dissonance with your audience that will set the tone of their encounter with your content.

1. Web colors and the browser safe palette
Like typography, color is a design element that has its own set of web-specific issues. Until recently, designers referred to and generally used what has become known as a "browser safe palette." Browser safe colors are hues mixed and designed to be viewed from a 256 color (8-bit) computer system. When Lynda Weinman first published the browser-safe palette in 1996, the majority of computers used 8-bit color cards. But today, as Weinman notes, only a minority has them, so the justification for using browser-safe colors is far less persuasive than it once was. Most designers currently believe that is safe to use colors outside the safe palette (For more on this issues, see Weiman's web site)

2. Some basic guidelines for using color:

  • High contrast between the text and the background makes text more readable.

  • Light-faced text set on dark backgrounds reduces reading time by one third.

  • Make sure your colors aren't too bright. Pastels and natural earth tones generally work well.

  • Be sure to coordinate all your colors - text, background, link color, and visited link color.

  • Limit your color palette to no more than three or four colors to reduce visual clutter.

  • Use colors that are appropriate to the theme of your web site (is red the best choice for a course, say, about trauma and violence?).

  • Coordinate color palette with photos or graphics.

  • Avoid harsh, oversaturated colors. Desaturate (see below) colors to approximate colors found in nature and textiles.
    Use color sparingly.

Examples:
Good use of color
Bad use of color


3. Mixing your own colors
You can create, recreate, and modify (including desaturating) colors in most HTML editors.

a. FORMAT - COLOR - OTHER.
b. Modify color qualities or move cursor around color sample palette for other colors.
c. When you calibrate or find the color you want, ADD TO CUSTOM COLORS. The new color you created will be added to the custom color palette.

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C. Contrast and proportion
Contrast is the single most important general concept of all design. As John Lovett notes in his discussion of web-design: "Contrast is the juxtaposition of opposing elements (i.e. opposite colors on the color wheel - red/green, blue/orange etc) or contrast in tone or value (light/dark, horizontal/vertical). Like the major contrast in a painting, contrast in web design should be located at the center of interest. Too much contrast scattered throughout a [site] can destroy unity and make a work difficult to look at. Unless a feeling of chaos and confusion are what you are seeking, it is a good idea to carefully consider where to place your areas of maximum contrast."

Contrast as a general design principle means that pages should have a hierarchy of information (headlines or titles set in standard and visibly larger point sizes than all other text), of visual elements (all images and graphics shouldn't be the same size), and colors should complement but not compete with each other. Josh Marshall does it well.

1. Balance
Balance in design mimics balance in physics. Balance large shapes in the center of a visual field with small shapes at the perimeter. Match concentrated color or text blocks with countervailing white space.

2. Repetition
Repetition with variation can establish creative (but not identical) visual patterns with which your audience can become familiar without being bored. Notice how this home page and a secondary page inside the site share similar visual patterns while the size of elements on each page is varied subtly to break up the viewing rhythms in discrete ways.

3. Index and entry points
Your audience should immediately know where to begin and where to look when they access your site. This is known as indexing your site and creating entry points. There can be a single entry point or multiple entry points, but each should have a different degree of emphasis or weight (which you achieve my using the elements you've just learned). Otherwise, your audience may have to waste valuable time searching for a way to navigate your site.

D. Harmony and Unity
All these elements of design should combine to create a visual unit with coherence and meaning that generates a pleasing effect with your audience. Each element of your design should be identifiable in its purpose but not unintentionally dominant (unless you want to create a chaotic or disorienting effect). Even the supposed pros get it wrong, in this case, terribly wrong. While this site gets almost everything right.

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Click Here for Day 2 of the Design Module


 
 

 

 

    

 

 

 

    

 

 

 

    

 

    

 

 
   

5/22/03 5:45 PM